Unity at GDC - Spatial audio and immersion: VR’s second sense


Durée totale : 38min

March 21, 1:15pm (San Francisco) - Learn how to increase the immersion of your VR, AR, gaming, and YouTube experiences using the Resonance Audio SDK. We'll cover the basics to advanced capabilities like near-field rendering, geometry-based reverb baking, cross-platform support, as well as how to optimize your app performance without sacrificing quality on mobile and desktop platforms.

Speakers:
Eric Mauskopf, Product Manager at Google
Ian Kelly, Software Engineer at Google
Marcin Gorzel, Software Engineer at Google
       
3 K 18 276 00min

  YouTube
       
7 K 110 633 00min

  YouTube
       
1 K 9 77 00min

  YouTube
       
295 2 6 01min

  YouTube
       
743 2 20 01min

  YouTube
       
293 7 01min

  YouTube
       
109 1 01min

  YouTube

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